How One Video Game Unflinchingly Tackles Racism With History And Raw Interactions
It's 1968 in New Bordeaux, La. On the surface all looks tranquil as you drive through the bustling city in your red Pontiac, tapping your foot to Sam Cooke's "Chain Gang."
But as you take a sharp left down a winding back alley, an alarming sight gives you pause. Behind you, trucks painted with the Confederate flag begin to appear, the white men behind the wheel angry and visceral as they shout racial slurs.
Your name is Lincoln Clay. You're a 23-year-old biracial man — but in this place, this time, you're black, and instances of racism and bigotry are commonplace.
This is Mafia III, an action-adventure video game developed by Hangar 13 and published by 2K Games.